Difference between revisions of "Pace"
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Latest revision as of 17:24, 10 October 2019
New_Video_Game_Taxonomy/Facets/Pace
Overview
How fast (or slow) does gameplay progress?
Pace
- Turn-based: play pauses until a player finishes their turn
- Real-time: all actions take place at the same time
- Real-time with pause: real-time play, but the player can pause at any time
- Asynchronous play: Simultaneous play, where one player has a specific role (usually antagonistic) that impacts the rest of the players